The plus side to using a predetermined path is the fact that younger gamers should be able to pick up the controller and start playing with relative ease. They can concentrate on breaking boxes and jumping over craters in the ground without ever having to worry where to go next. Some of the levels allow for a bit more freedom on the surface but when you step back and think about what you completed, you will realize that you really did not have as much freedom as they made it seem.
But hey, this is typical Crash, so if the exploration component in other games bothers you, you'll feel right at home with Crash. I would be remiss if I did not mention the graphics in this game. Crash himself is nicely modeled and even uses some of the Xbox muscle to give him a true fur-like appearance. The worlds are brightly colored and look very smooth.
Since this is a PS2 port, I always fear the jaggies will rear their ugly head but luckily, the developers spent some time under the hood of the Xbox to make sure the game looked good. Also, the underwater levels contain some of the most colorful flora and fauna I have ever seen in a game. What it all boils down to is: Did you love the original Crash games or do you have younger or less experienced gamers at home?
If the answer is yes, then you can't go wrong with Crash for Xbox. If you are looking for major leaps in gameplay or prefer free-roaming platform games, you might want to pass. After defeating Dr. Cortex's last evil plan, Crash, his sister Coco, and friend Aku Aku take some well-deserved time off. If you haven't noticed yet, we have a retro game of the day feature top-right of the screen wherein we feature a new retro title every single day!
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Crash makes his manner to the ps2; cortex plans to use the 4 elements to defeat crash as soon as and for all; extraordinary facet-scrolling and the front-scrolling movement; control both crash and cocoa; make use of several exclusive cars at diverse ranges of the game. This time Neo-Cortex has had enough. Having been defeated one too many times, Cortex has developed a Super Secret weapon to finally rid himself of his arch-nemesis, Crash Bandicoot.
Cortex has been busy building Crunch, a genetically engineered super-creature designed for one thing only, to defeat Crash Bandicoot once and for all! There is just one thing missing?
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